{"id":5249,"date":"2023-08-29T14:33:13","date_gmt":"2023-08-29T14:33:13","guid":{"rendered":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/?p=5249"},"modified":"2023-08-29T14:33:15","modified_gmt":"2023-08-29T14:33:15","slug":"andy-thornhill-introduction","status":"publish","type":"post","link":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/2023\/08\/29\/andy-thornhill-introduction\/","title":{"rendered":"Andy Thornhill Introduction"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Hello, I am Andy, I&#8217;m a senior CS Major undergrad. I enrolled in this class because it sounded cool.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The project I chose is the video game I spent many of my younger years playing, Minecraft, the hit game developed by Mojang (https:\/\/mojang.com). In Minecraft every player&#8217;s world can be completely different, as it is generated as they explore the world, and it is based of a seed that is set when they create the world. Starting from that initial seed (which can be defined by the player, if they want a similar experience to a friend) the world is generated out a set distance. As the player moves around and explores, more of the world is generated in front of them. This generation allows for the world to be nearly endless as it is all done by the computer.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">picture used from: https:\/\/medium.com\/mlearning-ai\/how-exactly-does-minecraft-world-generation-work-e50c07693c9a<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-content\/uploads\/2023\/08\/1-FNAxWwSjXE11kI7it6yoJg.jpg\" alt=\"\" class=\"wp-image-5250\" style=\"width:612px;height:348px\" width=\"612\" height=\"348\" srcset=\"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-content\/uploads\/2023\/08\/1-FNAxWwSjXE11kI7it6yoJg.jpg 741w, https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-content\/uploads\/2023\/08\/1-FNAxWwSjXE11kI7it6yoJg-300x170.jpg 300w, https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-content\/uploads\/2023\/08\/1-FNAxWwSjXE11kI7it6yoJg-575x327.jpg 575w, https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-content\/uploads\/2023\/08\/1-FNAxWwSjXE11kI7it6yoJg-380x216.jpg 380w\" sizes=\"auto, (max-width: 612px) 100vw, 612px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Hello, I am Andy, I&#8217;m a senior CS Major undergrad. I enrolled in this class because it sounded cool. The project I chose is the video game I spent many of my younger years playing, Minecraft, the hit game developed by Mojang (https:\/\/mojang.com). In Minecraft every player&#8217;s world can be completely different, as it is generated as they explore the [&hellip;]<\/p>\n","protected":false},"author":26,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[25,24],"tags":[],"class_list":["post-5249","post","type-post","status-publish","format-standard","hentry","category-sm1_23","category-studentwork23"],"_links":{"self":[{"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/posts\/5249","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/users\/26"}],"replies":[{"embeddable":true,"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/comments?post=5249"}],"version-history":[{"count":1,"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/posts\/5249\/revisions"}],"predecessor-version":[{"id":5251,"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/posts\/5249\/revisions\/5251"}],"wp:attachment":[{"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/media?parent=5249"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/categories?post=5249"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/handandmachine.org\/classes\/computational_fabrication\/wp-json\/wp\/v2\/tags?post=5249"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}