Ian Kahn: Large Assignment 2 Parametric Vessels

Design Process

First of all, I’m really grateful to the Accessibility Recourse Center and Dr. Buechley helping me with an extension during this assignment as I was dealing with extreme health issues these past few weeks. I had never really had to utilize these recourses UNM has to offer, due to my good health before this but I am so grateful that UNM has this program set up to help students struggling with health issues, and I also have a newfound respect for anyone out there struggling with health issues as I now know how difficult it is.

Anyway, back to my design process. For my design process I decided to stay on the safer and slightly less experimental side due to a lot of issues that my printer at home was having with more complex designs, so for my 3 prints, I decided to ensure that the in class python code implementation was up and running, and then I began to modify and add the additional slider parameters to modify the cylindrical shape I created in various ways. For my first print, I wanted an organic yet visibly well planned and modern object, so I decided to adjust the input data from the sliders first contort the object into a cone like figure. I then adjusted the other sliders to add organic looking textures and grooves to the sides in order to make it more organic looking like a small mountain you might see in nature.

To be honest, my printing process on this was extremely difficult due to the amount of roadblocks I had both with my printer at home and then the printers I was attempting to utilize at the Mechanical Engineering building . I ended up discovering several small bugs in my python implementation which was quite time consuming to figure out where these glitches were coming from , the hardware I was using, computer, printer issues, or my implementation in rhino / grasshopper, but after a long process of trial and error and troubleshooting, I was successfully able to create a clean and successful printing routine.

Unfortunately, here is the results from that 3 in 1 attempt I originally had on the lulzbot printer. Looking back on it, I think that this issue is stemmed from my experimental mathematical base shape not having a level base, which then caused all 3 prints to unfortunately fail.
Here is the beginning of my lulzbot print attempt in motion.


After failing on both my home printer and losing access to this lulzbot printer , I decided to bring my efforts to the mechanical engineering lab printers and here thankfully I was able to make a lot better progress and flattened out the bugs in my grasshopper python implementation as well. The printers in this lab actually did not use cura but instead used a similar program called Bambu studio, but everything on this software was thankfully relatively easy to learn and similar to cura.

Here is one of the completed print screens on the printer in the 3d print lab in the mech e building I was using. I personally enjoyed using these printers a lot more than the ender 3 I had at home and they were significantly faster.

Reflection on the Parametric Design Process

Although on this project, I had many roadblocks and frustrating printer issues (including annoying filament jamming issues on my ender 3 at home, I thought that the process of parametric design is so extremely cool and exactly what I feel passionate about creatively when it comes to computer science in comparison to other engineering fields (in my opinion). I think it is so awesome how utilizing math, programming , and creativity that these truly unique structures can be fabricated. It was really cool to see how these math equations and functions can be used in a real life hands on scenario and fused with my own artistic creativity. I really think that this combination of creativity and technical expertise is so extremely cool. I find it interesting how this type of design differs from typical arts design in a sense where everything is significantly more precise since it is made from a computer / machine as oppose to a human use handheld or perhaps tool based skills. As I’ve learned from my efforts in this project, I think that parametric design enables us to come up with vessels and structures that are just not possible (especially in the sense of precision / weight balancing etc ) from using other human based artistic / fabricating tools.

Creative Agency and Intent

While making these objects one thing I definitely had in mind is the fusion of organic, industrial, and technological features in the compositions of my art pieces. I especially feel proud of my triangular organic looking mountain shape which I personally think looks like a interesting blend of an organic object you might see in nature with a more linear / symmetrical / industrial fabricated look. I feel especially inspired by the cyberpunk aesthetic portrayed in a lot of movies / games , two of my favorites being the watch dogs series games and cyberpunk 2077, throughout this course , I hope to be able to continue this aesthetic of blending organic and technological looks.

Finished Prints

Above is my grasshopper code I used, it is essentially a slightly modified version to include slight mathematical / functional differences of the one we replicated in class lecture.

4 thoughts on “Ian Kahn: Large Assignment 2 Parametric Vessels

  1. Hi Ian,
    I like your design, especially the top view of the first one and the creation of a tent-like model. Im glad there are resources at UNM to use and help debug issues in 3D pointing. How does one go about to use them? is it a first come first serve machine? I thinking taking inspiration of movies and games can help design yours models and take a sense of pride in them. Great post.

  2. Hey Ian! I really liked reading your post. I think you did a good job of highlighting the difficulties that we face when making 3D prints, especially with deadlines. It can be a long process to get through all the issues that can arise when we actually let our printers start the printing process. I think the dedication to see the project through to completion is very inspiring and I am glad you got things to work out. I really enjoyed this project of yours and I am excited to see what you will make in the future!

    1. Hey Wayne, thanks so much for the comment! Yeah it was a pretty time demanding project, but I’m grateful for everything I learned throughout this process and I am confident I can now be more successful with my skills now with these in the future. Thanks again for the comment, and your projects are looking great as well!

Leave a Reply