1(a). 2D Tiles: I manually drew two curves for 2 sides of Escher-esque tile.
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1(b). I generated hexagonal 2D tilting
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2. The tile I designed is the z direction change is Escher-esque tile inside the hexagonal, the Z direction variation is the corner of the hexagonal will disappear for a chance of 10%. Here is the final printing results:
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3. Here is the final results:
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The files and codes are listed below:
Hey lin, I really like how your project turned out. I like the simplicity of the wavy hexagon you created from the square tileset. I also really like how your tileset curls around the vessel in the morph, it looks really cool!
Wow… the shape on vase is wonderful. Looks like a modern bee hive we’ve not seen before. And I also like how the vase is not fully filled in. Great work.