1(a). 2D Tiles: I manually drew two curves for 2 sides of Escher-esque tile.
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/截屏2023-11-20-22.35.31.png)
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/截屏2023-11-20-22.35.45.png)
1(b). I generated hexagonal 2D tilting
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/截屏2023-11-20-22.48.22.png)
2. The tile I designed is the z direction change is Escher-esque tile inside the hexagonal, the Z direction variation is the corner of the hexagonal will disappear for a chance of 10%. Here is the final printing results:
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/image-1024x768.jpg)
3. Here is the final results:
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/截屏2023-11-20-23.09.24.png)
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/截屏2023-11-21-08.59.42.png)
![](https://handandmachine.org/classes/computational_fabrication/wp-content/uploads/2023/11/截屏2023-11-21-09.01.58.png)
The files and codes are listed below:
Hey lin, I really like how your project turned out. I like the simplicity of the wavy hexagon you created from the square tileset. I also really like how your tileset curls around the vessel in the morph, it looks really cool!
Wow… the shape on vase is wonderful. Looks like a modern bee hive we’ve not seen before. And I also like how the vase is not fully filled in. Great work.